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pivotal gamesPivotal Games shuts its doors

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Staff at Conflict series developer notified of closure today; small team of specialists will be kept by SCi

Pivotal Games has been closed down by Eidos.

A company spokesperson told Develop: "‘Eidos’ parent company SCi Entertainment Group announced on 29 February its plans to re-structure its business and to focus on cornerstone studios and core franchises.

"As part of this process Eidos confirms that, despite reviewing a number of alternative options, we are closing Pivotal Games – but we will be keeping a team of 10-12 specialists in Bath, who will work on specific projects for group.’"

Scaleform - GFX


Pivotal was best known for its Conflict series - the most recent of which, Conflict: Denied Ops, was released in February this year. It had also worked on Conflict: Global Storm, Conflict: Vietnam, Conflict: Desert Storm II, Conflict: Desert Storm, The Great Escape and Warzone 2100. Based near Bath, the studio employed over 100 people and was, up until a few months ago, actively recruiting for more staff.

According to a source, employees were notified today that the studio will be closed in 30 days.

1
 

“Pivotal”
Posted by: PivotalWhore - Jul 15, 2:32am

Specialists my ass, they wanna keep on enough people to reduce the redundant amount below the 100 amount they need to give people little to no redundancy pay!


2
 

“Re: Pivotal”
Posted by: Lurkah - Jul 15, 8:06am

What?


3
 

“Re: Re: Pivotal”
Posted by: Pivotalboy - Jul 15, 10:08am

Something about if you shut down a company with more than 100 employees being made redundant you have to pay 3 months redundancy rather than 1.
With Eidos keeping on 10 "specialists" they are only making 99 people jobless so only have to pay 1 month redundancy to everyone.


4
 

“Re: Re: Re: Re: Pivotal”
Posted by: Jobless - Jul 15, 2:20pm

Cheers anonymous bloke! Makes me feel so much better while I update my CV...


5
 

“Re: Re: Re: Re: Re: Pivotal”
Posted by: Fran Mulhern - Jul 15, 2:28pm

Hey Pivotalboy

I think what you're getting at is that if they make redundancies that will AFFECT more than 100 people then they have to provide a 3 month consultation period, but just 1 month if it affects less.

I would have thought even if some are staying they're still "affected" - but there we are.

Shame, good studio. Decent bunch of people.


6
 

“Re: Re: Re: Re: Re: Re: Pivotal”
Posted by: edfear2 - Jul 15, 2:55pm

Flame bait extinguished (post 4). Now's not the time to gloat or snipe.


7
 

“Re: Re: Re: Re: Re: Re: Re: Pivotal”
Posted by: edfear2 - Jul 15, 2:56pm

clarification: I mean what post 4 is referring to. Not post 4 itself! Hope the search goes okay, jobless...


8
 

“Re: Re: Re: Re: Re: Re: Re: Re: Pivotal”
Posted: Jul 15, 6:04pm

Got to disagree with Fran. Good studios don't tend to get decimated. Each version of conflict sold less than the previous, while the studio tripled in size. That can't be good.


9
 

“Re: Re: Re: Re: Re: Re: Re: Re: Re: Pivotal”
Posted by: also jobless - Jul 15, 11:12pm

good studios can have bad publishers. not saying pivotal was perfect. im just saying there have been plenty of huge balls ups made that have been out of pivotals hands. alot of talented people there.


10
 

“Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Pivotal”
Posted by: ukpaz - Jul 16, 12:10am

I though pivotal was one of the sucess stories for Eidos... would of thought the studio could of been sold as a going concern. Hope the staff find new opportunities swiftly. Mark.


11
 

“Hasta La Vista Pivotal”
Posted by: X-Pivotal - Jul 16, 2:57am

This is from someone who used to work at Pivotal...A few parting words...

Am hoping that all the very talented and great staff members (you know who you are - you're the ones who bust your asses to make the company a buck and are now being shafted) find jobs soon...there are some great people there (Key word being SOME)

As for the rest of the people at Pivotal (and you know who you are), I hope this is a lesson learnt; that arrogance does not work in development, ignorance in creativity can lead to disheartened team members, finally lack of respect for your fellow co-workers, and most importantly, lack of respect for your employees (That one goes out to the Man at the Top, who's probably now at the bottom and deserves to be for the way staff have been treated in the past!) creates a killer team which makes AAA Games. The Conflct Series just didn't cut it for these reasons! LEARN FROM THIS, OTHERWISE YOU WILL ALWAYS BE POOR DEVELOPERS!!!

RIP PIVOTAL!


12
 

“Re: Re: Hasta La Vista Pivotal”
Posted by: Annoyed at X-pivotal - Jul 16, 2:56pm

Thats harsh and cowardly! the management at pivotal have been busting there arses looking out for the staff who the hell are you to judge?


13
 

“Re: Re: Re: Hasta La Vista Pivotal”
Posted by: Realist - Jul 16, 3:46pm

As with all companies, there are bound to be bad feelings that surface when the **** hits the fan, much of it justified.
However, it's not in anyone's interest to stand round a burning house chucking gas on the fire...


14
 

“Re: Re: Re: Re: Hasta La Vista Pivotal”
Posted by: Annoyed at X-pivotal - Jul 16, 4:07pm

Here Here


15
 

“Gaming Company looking”
Posted by: Gamer - Jul 16, 4:08pm

For all you X-pivotal guys, I hear of a gaming company in Canada that is growing and currently hiring.
Check out there website www.hb-studios.com...
All the best :)


16
 

“Re: Gaming Company looking”
Posted by: Realist - Jul 16, 4:13pm

And for those of you not up for that, I hear that YouPron is a rather diverting way to spend your free time...


17
 

“Re: Re: Gaming Company looking”
Posted: Jul 16, 4:18pm

Does it pay though Realist?


18
 

“Re: Re: Re: Gaming Company looking”
Posted by: spaz boy - Jul 16, 4:45pm

Yeah, but face it, the games were ****e.....


19
 

“Re: Re: Re: Re: Gaming Company looking”
Posted by: Realist - Jul 16, 5:50pm

To be fair, they've sold about 6 million units, and had rave reviews - so that's not strictly true. The last few haven't quite had the same passion or direction - especially C:DO - but the company's capable of doing some good work


20
 

“Re: Re: Re: Re: Re: Gaming Company looking”
Posted by: Mike_B - Jul 17, 9:29am

It doesn't seem to matter any more if you do good games, have a great crew, or brilliant ideas. Some faceless corporate git with a spreadsheet for a soul decides you're gone, and you're gone.


21
 

“Pivotal Game Studio Engine”
Posted by: Brian Aftermath - Jul 17, 2:49pm

The recent Pivotal Engine x360/PS3/PC couldnt even draw curved lines in the ingame interface.

Borat:
Great technology !


22
 

“Re: Pivotal Game Studio Engine”
Posted by: SuperScheisse - Jul 21, 3:44pm

Cheers Wendy!


23
 

“Re: Re: Pivotal Game Studio Engine”
Posted by: Confused gamer - Aug 21, 6:32pm

Hey i don't understand all the bad flap that's going on but i actually loved the Conflict Series games so to whomever looks at this i hope you can find a way to start the series again bc i wanna another game to come out bc i wanna know what happened to FOLEY....................................


24
 

“Re: Re: Re: Pivotal Game Studio Engine”
Posted: Aug 26, 9:55am

You find out what happened to Foley in Conflict Denied Ops. He is actually in one of the levels.


25
 

“Re: Re: Re: Re: Pivotal Game Studio Engine”
Posted by: John W - Aug 29, 3:30am

I sympathize with your situation I have 2 titles that won't run on my Vista crap--and although cust service at Eidos is trying-- I pissed away my cash on crap software that won't run and by chance--finding this site--realize that a patch or fix for Denied Ops will probably never be forthcoming

Good luck to those looking for work in the UK--could be worse --you could be looking for work in the US--No Americans or Brits allowed--we outsource all our jobs to China and India...


26
 

“Re: Re: Re: Re: Re: Pivotal Game Studio Engine”
Posted by: a.c. - Sep 28, 9:50pm

had a mate who worked there and worked damned hard producing some good games will be a miss


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