News

Epic shows off Unreal Engine 3 upgradesEpic shows off Unreal Engine 3 upgrades

Be first to comment

GDC08 KEYNOTE:Capps and Sweeney unveils what's next for popular game engine

execs from Epic Games unveiled new improvements to Unreal Engine 3 during Microsoft's GDC keynote today.

Co-founder Tim Sweeney outlined a number of the "significant" changes, saying "we never stop working on new features for Unreal Engine. It's always a work in progress".

Key additions to UE3 include ambient occlusion technology and advanced character lighting with Sweeney commenting, "We've done significant work on the character pipeline."

Scaleform - GFX


The new UE also "enables us to render much more characters in scenes", renders dynamic fluid surfaces for water and particle systems and has been "substantially improved to give artists movie-director style controls" with improvements to the cinematic creator Matinee.

Soft body physics using Ageia's PhysX and better support for destructible environments have also been integrated into Unreal Engine 3.

Validation Code

Address
Saxon House
6a St. Andrew Street
Hertford
Hertfordshire
SG14 1JA
UK

Editorial
Contact
+44 (0) 1992 535 646

Advertising
Contact
+44 (0) 1992 535 647

Subscriptions
+44 (0) 1580 883 848

Fax
+44 (0) 1992 535 648