News Articles from May 2008
1 May 2008
- Iwata: Any attempt to copy the Wii is "not a big threat"
- Audiokinetic and Emergent cry 'bundle!'
- Credit where it's due
2 May 2008
- GTA IV success proves that government must act, says Tiga
- Nokia developing "highest ever production value mobile title"
- Molyneux: Publishers don't 'want a famous person attached to any franchise'
6 May 2008
- Boom Blox was "the first idea that jumped into my head", says Spielberg
- Registration opens for Develop conference & expo
- 'Core gamers aren't being served,' say InstantAction chiefs
7 May 2008
- 'Kynogon acquisition komplete' says Autodesk
- Huddersfield student develops game for the blind
- Autodesk acquires Realviz
8 May 2008
- Spacetime Studios grabs back Blackstar IP from NCsoft
- Key Nintendo programmer leaves for Microsoft
- inXile forms user-generated content spinoff
9 May 2008
12 May 2008
- Microsoft to invest $147m in South Korea - with eyes on game studio
- Tiga helping with Creative Industries Innovation network
- Qantm Open Day announced
13 May 2008
- NEW YORK MINUTIAE: Examining the Big Apple's games potential
- PopCap breaks $1m barrier for new game's development
- Image Metrics gets new director
14 May 2008
- Fred Hasson joins virtual world firm
- Danish indie receives $125k grant
- Nintendo sponsors Handheld Learning Conference
15 May 2008
- Tiga blasts Brown's reforms
- Penny Arcade adventures with Torque 360
- Los Angeles Film School adds game and animation degrees
16 May 2008
- LA Games Conference agenda revealed
- Global development's pitfalls
- New developer-supported UK charity launches
19 May 2008
- 'Nintendo encouraged us to think outside the box,' says Kuju London
- Dyack to de-Knight himself?
- Jagex - a 'poster boy' for a world without publishers?
20 May 2008
21 May 2008
- EMotion now available for Mac
- Todd Eckert to speak at GameHorizon
- PathEngine updated to version 5.16
22 May 2008
- Xbox Live Arcade gets revamp for developers
- Want a free trial subscription to Develop?
- Temporary workers agreement could raise UK development costs, says Tiga
23 May 2008
25 May 2008
27 May 2008
- Square Enix boss worried company is too insular
- id leaves the Entertainment Software Association
- 12 more UK studios back new Games Up? campaign
28 May 2008
- Kojima: "Metal Gear Solid would still continue without me"
- Assassin's Creed engine to power snowboarding game
- ProFX wins Deutsche Telekom award
29 May 2008
- In his own words: designer turned astronaut Garriott's rise to the top
- IGA scores Sports Interactive deal
















