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Develop conference round-up: Day 2

Session and keynote coverage from beside the seaside
by Michael French
July 28, 2007

The headlines and most-discussed sessions from Wednesday, July 25th…

'MMO design has not changed in a decade'
NCsoft and Destination Games' online guru Richard Garriott speaks out about the genre his game Ultima Online arguably created - and outlines was his new game, Tabula Rasa, innovates in that category.

SCEE screenwriter: 'Story input can seem whimsical'
SCE London Studio's Katie Ellwood discusses developers' assumptions about writers and the challenges involved in bringing story to games.

One Life Left steps out in Brighton
Popular radio show and podcast records live show from the Develop expo floor.

Six more sign up to amBX
Philips backs up its showing on the Develop expo floor by confirming that more developers and technology companies - Gearbox, Zombie, Riot, Brain in a Jar, Invcitus and Instinct - have signed up for the ambient light and effects platform.

Developers must embrace online
The day's closing keynote from XNA general manager Chris Satchell talks through what Web 2.0 services and beyond mean for games and games developers - and says that mashups lie in the industry's future.

Big night for games development
500 games development professionals crowd into the Metropole Hotel to find out who won this year's Develop Industry Excellence Awards. Full list of winners can be found here - a video of the event can be viewed here.

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